Woot? How id this slip me by? Super cool WV!!!If Erik JS can make a binkw32.dll, that would be even more awesome. I love "put file there and forget about it" solutions!
Thanks for looking into it Erik JS!Unfortunately, it didn"t work for me. But I am not sure if that is due to me ME2 version.I have the game downloaded from Origin. I installed a couple of textures and ran ME2Explorer"s DLC Patcher over it a couple of weeks ago. It"s been sitting idle since.Now, when I start the game, I get "Firewalker DLC not authorized". Applying the provided dll files to the binary folder doesn"t change that. Same message. But as I said, may be my setup and because I ran the crack before? Not sure.EDIT: Just to report everything here, running the DLC crack from ME2Explorer made the game work again with either my old or your new dll files. Not sure if that is significant in some way, just thought I"d throw that info out there.

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Did it create a binkw32log.txt? Did it enable the ingame console?New version uploaded. Both console and DLC check patches are included now.http://www.mediafire.com/download/z31h0 ... inkw32.rarBtw, it"s the same link.EDIT: console patch + DLC check patch = console and DLC check patches, right?
Hey, the new version seems to work. I just randomly changed a byte in one of the pcc files in one of the DLCs and it didn"t give me trouble at all.So I"d say, things are looking good.Just FYI, here is the content of the log file after using your latest version:

ME2 Autopatcher by Erik JSBased on original code by Warranty VoiderAdresses loaded from bink23.dll - OKConsole patch: doneDLC check - position: 0x9584cbDLC check - patch: doneNo ASI plugins were found.
I can confirm it definitely works! Having said that the game is taking ages to load, both with the initial DLC "check" and then getting into the actual game itself after the loading screen.
Captain Obvious au wrote:I can confirm it definitely works! Having said that the game is taking ages to load, both with the initial DLC "check" and then getting into the actual game itself after the loading screen.
Really? That didn"t happen to me. I deactivate all online features of the game and I still have the firewall block for ME2 in place, that was needed for the old DLC crack. Maybe if you try that, it"ll load quicker.
It may have been related to me running a system scan, will try again. But it definitely works without a cracked exe or any other kinda of DLC bypass system.
Captain Obvious au wrote:I can confirm it definitely works! Having said that the game is taking ages to load, both with the initial DLC "check" and then getting into the actual game itself after the loading screen.

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Really? That didn"t happen to me. I deactivate all online features of the game and I still have the firewall block for ME2 in place, that was needed for the old DLC crack. Maybe if you try that, it"ll load quicker.
I have the non-Origin version of ME2 (yay) and don"t even remember if I have any type of DLC crack running. BUT, I keep "Cerberus Network" offline/have a firewall block running and ME2 loads super fast. Nothing like the almost 5 minutes I have to wait every time I want to load up ME3. Which I do sometimes 20x/day. Drives me batshit insane.

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